top of page

Design

Overview

Jumpy and Stompy was originally just the one level after game jam. In the last 30 days we have added one new level, a new room and a new transition area.

Below is a top down view of the level outlining the path the player takes

TopDown_NOFOG.jpg
PlayerPath_and_Rooms.jpg

Introduction

One thing missing from out original game jam game was an introduction to the story and environment. Here is a blockout of a cinematic to address the setting

Kid's Room

This level was originally the only level in the game jam version. We have been very happy with the design for it so we only made minor improvements to the layout which is shown in block out form at the bottom.

The original block outs during game jam

This is the status of the level after game jam

Here are the changes for the first level

FirstRoomChange2.png

Teen's Room

This is a new level that is still in block out, the design is mostly set in stone with new puzzles and a whole new character named Perry.

Below is the first block out

Here the models and particles are starting to arrive in

This is where the room is at now - at the first pass of lighting

Hallway

This area is not completely new. We did originally have a hallway but we have expanded it to access the new levels.

Below is the basic block out stage

Here it is with some textures

Garage

The Garage is a whole new area that currently has no gameplay planned. We wanted to have a good conclusion which includes Jumpy and Stompy and all the friends the meet along the way jumping onto the moving van before the family leaves.

Conclusion

Proposed ending to our game

Blueprints

Here is bunch of the blueprints that make our game work.

Keep in the Loop

Thanks for submitting!

bottom of page